The Astrologer- Concept Art and Expression Sheet for Adaptation B
Been working on a couple of final concept pieces for the character and the environment. Also drew a rough expression sheet, to reference from when creating the face rig and the blend shapes of the astrologer character.
1) Use a NURBS Sphere 2) Assign a Shader and add a file texture to the color channel 3) Locate an image (eg Earth) 4) Select the Place2DTexture node(tab next to the shader in the Attribute Editor) and set the 'rotate frame' to 90.
Planet Textures
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2) Assign a Shader and add a file texture to the color channel
3) Locate an image (eg Earth)
4) Select the Place2DTexture node(tab next to the shader in the Attribute Editor) and set the 'rotate frame' to 90.
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