Started year 2 Maya tutorials with the first part of character modelling. Completed part one and getting to grips with Maya 2016.
Tuesday, 29 September 2015
Monday, 28 September 2015
Sunday, 27 September 2015
Tuesday, 22 September 2015
The challenge is to design a game including the characters based on three random themes. The themes I was given were gender, weaponry and stickiness. And this is my idea for a game based on the themes. This game is called 'Honey Heist.' A 3D video game where the player can choose to be one of three characters.
First there are wasp thieves who's goal is to steal honey from bee hives and take back to their guild. The wasps are stealthy in design and are able to move quicker than their enemies.
However the wasps have to get past the bee guards, which the player can also choose to become. The bees are not as fast as the wasps but have much stronger attacks and are able to take far more damage.
Commanding the bee guards are the queen bees. The player can also choose to become this character and this offers a new type of game play. The queens are in charge of the hive and their role is to build up their kingdoms and command their armies. However if their armies fail them they would have to go into combat. In battle the queens can inflict the highest amount of damage in the game, but they also are highly vulnerable to attack.
Monday, 21 September 2015
After watching a stop motion animation of Peter and the Wolf I wanted to create a few character sketches of my own. This is probably one of the last opportunities I have to do personal work before the next project begins.
Wednesday, 16 September 2015
So I've put together a simple blog ready for our group to start posting. I'm in a group with Kavia, Mailin and Andy. I doubt there will be much on there to post for this week but we would appreciate people to start following our blog for when start the new project. Big thanks to Andy for the title of our studio.