After Phil's comment on my OGR I decided to re- design my city slightly. I think that this concept shows more of my artist through it more than my last final image.
Thursday, 27 November 2014
Monday, 24 November 2014
After altering my original idea of what Orucis will look like, I also need to create a new concept drawing to work from for Maya. So right now I am testing out different ideas of how my final picture will look. It's difficult as I want to incorporate all the aspects to do with the scale, distance and size of the city, to make it as atmospheric as possible.
Wednesday, 19 November 2014
Before creating my final I've decided to study the perspective of the picture first, so I have done some quick thumbnails to help guide me and show me a rough idea of what each viewpoint will look in terms of scale. I've also colour coded each sketch, with yellow being furthest away from the viewer and red being the nearest and clearest in focus.
I find it much easier to sketch ideas down on paper before making it digital. In all honesty I would rather do my final piece on paper rather than on Photoshop, but it really helps me to draw roughly in a sketch book first.
I know I haven't posted any of my life drawings from this term but I will be posting them soon! It's a matter of photographing them and putting them up on the blog. In todays session I did a mixture between working on A2 paper and in my sketch book. We focused mainly on time management, sketching to a certain amount of time. We've done sketches in five minutes, three minutes, one minute and thirty seconds.